> Why do you think so? API.html says > "The number of frames supported is device dependent and may only be one" > and the way my driver works, more than one buffer would be just waste of > memory. > > My driver has workaround for buggy applications which emulates two buffers > with just one by placing them into same memory address. But this feels a > bit hackish (although I guess it's still V4L api compatible, at least as > long as one doesn't _write_ to the mmap-buffer). If the card can land multiple frames in multiple buffers it really helps to have the double/triple buffering