Re: Video Overlay and capture.

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Is there anyway to capture the fields to different
buffers, using v4l1 ?
other question, is there any doc about fast image grab
and channel changing ?
Basically, I am trying to capture 1 frame per channel
at the maximum rate, but if I dont discard one frame
or put an usleep, all frames got messes up, half
blue/half image, or like a old tv with horizontal
lines.
Best regards


--- Ronald Bultje <rbultje@xxxxxxxxxxxxxxxxxxx> wrote:
> Hey,
> 
> On Mon, 2003-06-09 at 04:22, Limos Special wrote:
> > Does it works with regular bt878 cards ?
> > I am looking to the v4l2 docs to figure how does
> it
> > works, but I wonder if it isn`t a DC10 feature.
> 
> Likely. The Bt8x8 cards can - for example - draw two
> fields to different
> buffers (so if your capture size + overlay are both
> only one field, it
> will do both), but if one needs both fields, the
> other is turned off.
> That's logical, you can't grab a frame twice, and
> emulation of these
> doesn't belong in the kernel, you'd need some
> emulation stuff in your
> application to handle that (ugly!).
> 
> > Apart from it, does v4l-2 helps with the slow
> > framerate  when capturing and changing channels ?
> 
> No, v4l2 is an interface, not a backend.
> 
> Ronald
> 
> -- 
> Ronald Bultje <rbultje@xxxxxxxxxxxxxxxxxxx>
> 
> 
> --
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