do you have any ideia about what happens with my glGetString? it always return NULL, doesnt matter the arg (GL_VENDOR, GL_EXTENSIONS, etc) I tried this in Visual C++ and it happens even there. Em Qui, 2002-08-29 às 05:19, Gerd Knorr escreveu: > > P.S. Does GLPixelZoom use hardware acceleration, or would I do better > > with the texture-mapping idea? > > I've tried both some time ago. With my Matrox G200 the texture stuff > was accelerated, using glPixelZoom+glDrawPixels wasn't. > > Gerd > > -- > You can't please everybody. And usually if you _try_ to please > everybody, the end result is one big mess. > -- Linus Torvalds, 2002-04-20 > > > > _______________________________________________ > Video4linux-list mailing list > Video4linux-list@xxxxxxxxxx > https://listman.redhat.com/mailman/listinfo/video4linux-list