Hi! Another question from a newcomer... I'm having some trouble understanding the use of VIDIOC_DQBUF in v4l2. I know that it dequeues one frame buffer. But how do I access the frame (the picture) itself? Where is the data located after the call? In a sample application from thedirks.org (XCAPTEST) I understood that after the VIDIOC_DQBUF call the frame is somehow miraculously ;) located in a global variable XImage *capt_ximg[STREAMBUFS]; In computer programming I don't believe in miracles, so could someone tell me what I'm missing here? Thank you! -- Esa Ikonen esa.ikonen@xxxxxx