On Mon, Feb 04, 2002 at 01:29:05PM -0500, Jon Hittner wrote: > I've had no success doing it that way. Most players seem to get stuck when > it reaches the point where the mpegs are joined, and cant get past there. I > saw a little info on the web about adding splice points into the frame > headers, but the info was very vague. I have idea, but unchecked. Please join mpeg any way you want, then _convert_ it for example with ffmpeg. Converter should fix problem. -- decopter - free SDL/OpenGL simulator under heavy development download it from http://decopter.sourceforge.net