Re: NVrec release

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Eugene Kuznetsov wrote:
> Here is the defective switch:
> switch(pfmt) {
>                         case NV_YUV420:
>                                 (vct->vbufs + vct->nbufs)->buf[1] =
>                                         (vct->vbufs + vct->nbufs)->buf[0] +
>                                         vct->width * vct->height;
>                                 (vct->vbufs + vct->nbufs)->buf[2] =
>                                         (vct->vbufs + vct->nbufs)->buf[1] +
>                                         (vct->width * vct->height) / 4;
>                                 break;
>                         case NV_RGB24:
>                                 for(j = 1; j < vct->height; j++) {
>                                         (vct->vbufs + vct->nbufs)->buf[j] =
>                                                 (vct->vbufs + vct->nbufs)->buf[j - 1]
>                                                 + vct->width * 3;
>                                 }
>                 //              break;       <<< This line is missing!
>                         case NV_YUV422:
>                                 for(j = 1; j < vct->height; j++) {
>                                         (vct->vbufs + vct->nbufs)->buf[j] =
>                                                 (vct->vbufs + vct->nbufs)->buf[j - 1]
>                                                 + vct->width * 2;
>                                 }
>                                 break;
> 
> And here is how it looks without break:
> http://divx.euro.ru/bug.htm
> Web site is crawling, but I don't have any better place to put it at
> the moment ...

Sorry - misread your bug report...

> memcpy((vct->>vbufs + vct->sync)->mem, vct->mmbuf + vct->vmb.offs
> ets[i], vct->>framesize);
> 
> JS> should read:
> 
> memcpy((vct->>vbufs + vct->sync)->mem, vct->mmbuf + vct->vmb.offs
> ets[frame], vct->>framesize);
> 
> JS> Otherwise you always get frame 0 data.  Sorry - I haven't tested v4l1
> JS> extensively...
> 
> Now it works as it should. I haven't tested it with long captures yet.

Thanks - another bug bites the dust...

> JS> PS:  I don't suppose you know how to set the search vector range for DivX
> JS> encoding?  The Windoze utils allow you to do it, but I can't figure it out
> JS> under Linux...
> 
> As far as I know, search vector range in DivX 3.11 is fixed to +/- 16
> pixels and there's no way to change it. What Windoze utils you are
> talking about?

OK - I think I am using a newer DivX codec under Windoze - Flask gives
the option of setting the search vector up to 512.  Sloowww, but gives
good quality at low bit rates.

-justin





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