Re: timestamps on sound?

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I missed most of this discussion (wretched network outages - it will probably arrive in bits and pieces over the next day or two). I use the following code for OSS timestamping:

   struct audio_buf_info info;
   long long u, ntime = getntime();
   if (ioctl(fd, SNDCTL_DSP_GETISPACE, &info) < 0) {
       PERROR("Could not determine buffer offset");
       u = 0;
   } else {
       u = info.bytes;
       u *= 1000000000ULL;
       u /= realbps;
   }
   ntime -= u;

It works very well, even under OSS emulation on ALSA. (getntime is a private function that returns time in nanoseconds.)

-justin

Michel Bardiaux wrote:


Ronald Bultje wrote:

hi Michel,

On Fri, 2003-05-16 at 11:08, Michel Bardiaux wrote:

My grab application works OK with V4L as far as video is concerned, but I have a problem with sound (using OSS): I would like to have exact timestamps on every sample in the sound stream, and I couldnt find anything about that in any OSS documentation I could find on the web. Any recommendations?



OSS doesn't provide timestamps. Simply call gettimeofday() after
receiving a sound buffer.


As is often the case with 'simply...'-stic solutions (in French, we call that a YAKA) it does not work. Because (1) there could well be *another* buffer already available in the kernel (2) the process could be rescheduled between the read and the gettimeofday.


Ronald







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