Re: reading a capture from v4l1

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I see.  Thanks!

Ronald Bultje wrote:

Hi Jeffrey,

On Wed, 2003-02-19 at 22:27, Jeffrey Dever wrote:
I don't understand the point of the VIDIOCCAPTURE ioctl. I expected that I would have to call it before doing a read(). But there is no need, after VIDIOCSWIN the read works anyway.

According to the v4lapi:

   Merely setting the window does not enable capturing. Overlay
   capturing is activatied by passing the VIDIOCCAPTURE ioctl a
   value of 1, and disabled by passing it a value of 0.

So what is the function of this ioctl?

It enables video overlay, which is defined as "grabbing/capture to the
videocard's overlay framebuffer".

Ronald







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