I have an ATI Radeon 9000 Pro 128 video card. I have loaded the ATI drivers(2.5.1) RH Kernel (2.4.14./2.4.18-18.8.0) and now they are loading but I am still having a couple of problems. First problem is that under RH8 Xconfigurator my box for enabling the Hardware 3d option is grayed out. Secondly I have two 3d games that crash regularly (UT2k3 and RTCW). I am guessing it is because of my configuration but I am unsure where the problem is, below are my GLXINFO output and my XF86Config file. Any help is greatly appreciated...Thanks Phil GLXINFO: name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context client glx vendor string: SGI client glx version string: 1.2 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ATI_pixel_format_float GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: Radeon 9000/Mobility Fire GL 8800 Pro Prototype DDR Athlon (3DNow!) OpenGL version string: 1.3.3477 (X4.2.0-2.5.1) OpenGL extensions: GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array, GL_S3_s3tc, GL_ARB_point_parameters, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_vertex_program, GL_ARB_window_pos, GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer, GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_polygon_offset, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_texgen_reflection, GL_NV_blend_square, GL_NV_occlusion_query, GL_SGI_texture_edge_clamp, GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod, GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SUN_multi_draw_arrays glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x24 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x26 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x27 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x28 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x29 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x2a 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x2b 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x2c 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x2d 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x2e 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x2f 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x30 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x31 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x32 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None XFree86-Config Section "ServerLayout" # The Identifier line must be present # Each Screen line specifies a Screen section name, and optionally # the relative position of other screens. The four names after # primary screen name are the screens to the top, bottom, left and right # of the primary screen. # Each InputDevice line specifies an InputDevice section name and # optionally some options to specify the way the device is to be # used. Those options include "CorePointer", "CoreKeyboard" and # "SendCoreEvents". Identifier "Server Layout" Screen "Screen0" 0 0 InputDevice "Mouse1" "CorePointer" InputDevice "Keyboard1" "CoreKeyboard" EndSection Section "Files" # The location of the RGB database. Note, this is the name of the # file minus the extension (like ".txt" or ".db"). There is normally # no need to change the default. # Multiple FontPath entries are allowed (which are concatenated together), # as well as specifying multiple comma-separated entries in one FontPath # command (or a combination of both methods) # # If you don't have a floating point coprocessor and emacs, Mosaic or other # programs take long to start up, try moving the Type1 and Speedo directory # to the end of this list (or comment them out). # # The module search path. The default path is shown here. # ModulePath "/usr/X11R6/lib/modules" RgbPath "/usr/X11R6/lib/X11/rgb" FontPath "/usr/X11R6/lib/X11/fonts/local/" FontPath "/usr/X11R6/lib/X11/fonts/misc/" FontPath "/usr/X11R6/lib/X11/fonts/75dpi/:unscaled" FontPath "/usr/X11R6/lib/X11/fonts/100dpi/:unscaled" FontPath "/usr/X11R6/lib/X11/fonts/Type1/" FontPath "/usr/X11R6/lib/X11/fonts/Speedo/" FontPath "/usr/X11R6/lib/X11/fonts/75dpi/" FontPath "/usr/X11R6/lib/X11/fonts/100dpi/" EndSection Section "Module" # This loads the DBE extension module. # This loads the miscellaneous extensions module, and disables # initialisation of the XFree86-DGA extension within that module. # This loads the Type1 and FreeType font modules Load "dbe" # Double buffer extension SubSection "extmod" Option "omit xfree86-dga" # don't initialise the DGA exte nsion EndSubSection Load "type1" Load "freetype"# This loads the GLX module Load "glx" # libglx.a Load "dri" # libdri.a EndSection Section "InputDevice" # For most OSs the protocol can be omitted (it defaults to "Standard"). # When using XQUEUE (only for SVR3 and SVR4, but not Solaris), # uncomment the following line. # Option "Protocol" "Xqueue" # Option "Xleds" "1 2 3" # Option "LeftAlt" "Meta" # Option "RightAlt" "ModeShift" # To customise the XKB settings to suit your keyboard, modify the # lines below (which are the defaults). For example, for a non-U.S. # keyboard, you will probably want to use: # Option "XkbModel" "pc102" # If you have a US Microsoft Natural keyboard, you can use: # Option "XkbModel" "microsoft" # # Then to change the language, change the Layout setting. # For example, a german layout can be obtained with: # Option "XkbLayout" "de" # or: # Option "XkbLayout" "de" # Option "XkbVariant" "nodeadkeys" # # If you'd like to switch the positions of your capslock and # control keys, use: # Option "XkbOptions" "ctrl:swapcaps" # These are the default XKB settings for XFree86 # Option "XkbRules" "xfree86" # Option "XkbModel" "pc101" # Option "XkbLayout" "us" # Option "XkbVariant" "" # Option "XkbOptions" "" # Option "XkbDisable" Identifier "Keyboard1" Driver "Keyboard" Option "AutoRepeat" "500 30"# Specify which keyboard LEDs can be us er-controlled (eg, with xset(1)) Option "XkbRules" "xfree86" Option "XkbModel" "pc105" Option "XkbLayout" "us" EndSection Section "InputDevice" # Identifier and driver # the following line. # Option "Protocol" "Xqueue" # Baudrate and SampleRate are only for some Logitech mice. In # almost every case these lines should be omitted. # Option "BaudRate" "9600" # Option "SampleRate" "150" # Emulate3Buttons is an option for 2-button Microsoft mice # Emulate3Timeout is the timeout in milliseconds (default is 50ms) Identifier "Mouse1" Driver "mouse" Option "Protocol" "ImPS/2" Option "ZAxisMapping" "4 5" Option "Device" "/dev/mouse"# When using XQUEUE, comment out the ab ove two lines, and uncomment Option "Emulate3Buttons"# Option "Emulate3Timeout" "50" # ChordMiddle is an option for some 3-button Logitech mice # Option "ChordMiddle" EndSection Section "Monitor" Identifier "Monitor0" ModelName "Royal Information Company TRL/RIC DH-1764M/DH-1764" HorizSync 29.0 - 70.0 VertRefresh 47.0 - 120.0 EndSection Section "Device" # The chipset line is optional in most cases. It can be used to override # the driver's chipset detection, and should not normally be specified. # Chipset "generic" # The Driver line must be present. When using run-time loadable driver # modules, this line instructs the server to load the specified driver # module. Even when not using loadable driver modules, this line # indicates which driver should interpret the information in this section. # The BusID line is used to specify which of possibly multiple devices # this section is intended for. When this line isn't present, a device # section can only match up with the primary video device. For PCI # devices a line like the following could be used. This line should not # normally be included unless there is more than one video device # installed. # BusID "PCI:0:10:0" # VideoRam 256 # Clocks 25.2 28.3 Identifier "Standard VGA" Driver "vga" VendorName "Unknown" BoardName "Unknown" EndSection Section "Device" # === disable PnP Monitor === #Option "NoDDC" # === disable/enable XAA/DRI === # === Screen Management === # Note: When OpenGL Overlay is enabled, Video Overlay # will be disabled automatically Identifier "ATI Graphics Adapter" Driver "fglrx" BoardName "Radeon 9000 Pro" Option "no_accel" "no" Option "no_dri" "no" Option "DesktopSetup" "0x00000000" Option "Display2" "0" Option "HSync2" "unspecified" Option "VRefresh2" "unspecified" Option "GammaCorrectionI" "0x06e1b86e" Option "GammaCorrectionII" "0x00000000" Option "Capabilities" "0x00000000" Option "VideoOverlay" "off" Option "OpenGLOverlay" "off" EndSection Section "Screen" #Option "backingstore" Identifier "Screen0" Device "ATI Graphics Adapter" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" # initial origin if mode is smaller than desktop # Virtual 1280 1024 Depth 24 Modes "1024x768" "800x600" "640x480" EndSubSection EndSection Section "DRI" # Access to OpenGL ICD is allowed for all users: # Access to OpenGL ICD is restricted to a specific user group: # Group 100 # users # Mode 0660 Mode 0666 EndSection