Re: BGR->RGB

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>  Hm, this isn't that bad. ;). You're just doing byte-by-byte. You could
>  try grabbing 32-bit frames, so you can work with 32-bit variables
>  (glib's guint32, you can use sys/types.h's __u32 too). If so, here's my
>  try:

Well, with 32bit you can simply set a bit in a control register and the
bt878 will byteswap in hardware for you.  That requires the v4l2 API
through ...

  Gerd

-- 
You can't please everybody.  And usually if you _try_ to please
everybody, the end result is one big mess.
				-- Linus Torvalds, 2002-04-20





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