Georgios Kapetanakis (georgios@xxxxxxxxxxxxx): > I understand, but still the overhead of such a conversion can have > significant effects on the performance of user applications. > Ultimately, I want to develop a high-throughput, real-time capturing > application for a project I'm doing, but my aim seems (near) > impossible, without making sacrifices, especially when it comes to > performance considerations. Why not capture in a Y'CbCr based space and use an overlay surface for display (using XVideo or similar)? RGB is alot more data, and then this conversion mess. -- Billy Biggs vektor@xxxxxxxxxxxx