On Thu, Jul 04, 2002 at 03:38:39PM +0000, Gerd Knorr wrote: > > > fields, sometimes one is enougth. Thats why the code is less complex > > > if that is done per frame, not per field. > > > > Sure, but I thought alot of the point of V4L2 is that we can finally > > get that interrupt per field ... Isn't it simply a matter of, on each > > field, checking if there are any completed buffers? > > Exactly that checking is more complex when done per field. So it's not going to happen then? And what about the overlay mode? Is there something in the API to provide accurate syncing (even frame based) in overlay mode? It would be nice to use PCI transfers rather than using the CPU to put stuff into video memory. -- Ville Syrjälä syrjala@xxxxxx http://www.sci.fi/~syrjala/