Re: mobile robot eyes

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On Wednesday 10 October 2001 21:52, you wrote:
> Quoting Eric Pichon <eric@xxxxxxxxxxxx>:
> > Each board will have its own camera, either USB or FireWire.
> >
> > We want to achieve 320x200 at 30 fps and need to use the v4l API.
> >
> > I would like to know :
> > - can we use FireWire cams with v4l ?
>
> As long as you have the FireWire driver for your camera...
>
> > - would a USB cam be able to do 320x200x30 ? (because of the USB 12Mb/s
> > we would need hardware compression, but will the compression algorithm
> > behave OK if the camera is always moving - as on a 25 mph RC car ?)
>
> USB cam is most likely to be too slow. Existing compression
> algorithms (implemented in camera's hardware) are too primitive
> for good motion tracking - I doubt even if MPEG would be good
> enough for that!
>
> Even worse: most compression algorithms are trade secrets, and Linux
> drivers don't implement them - except Philips driver, which contains
> a closed-source optional decompressor.
>
> A raw, uncompressed datastream won't give you 30 FPS. If you want you
> can run two cameras in parallel; but they don't have any means of
> synchronization, unfortunately. Otherwise you could run them in
> counterphase.
>
> > If you have any comment - specially about the choice of the cameras
> > (should be small, resist to shocks and vibrations and as cheap as
> > possible) I'm very interested too !
>
> You might need to develop your own camera - which is NOT connected
> through USB. bt8xx chips are easy to find, and analog front ends
> are also available for $50 or so (the lens, the sensor and some analog
> outputs). So depending on what you want you can make a PCI camera.
>
> If you have a FireWire camera it might work for you. But I haven't
> seen any.

Here is a FireWire-based desktop video camera
http://www.orangemicro.com/ibot.html
but I have no clue if there's any way to make it work with v4l

Maybe these links will help too
http://linux1394.sourceforge.net/
http://www.schirmacher.de/arne/dvgrab/index_e.html


>
> Dmitri

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