Re: Frame buffer memory management V4L API considerations

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Chris Worley wrote:
> Actually, my app doesn't do anything in X... it uses the framebuffer
> directly.

Oh, yeah. I forgot who I was talking to. :) Hi, Chris. :)

Normally you'd like to insulate the app from device details like device
memory allocation, but you are working closer to the hardware in
embedded system.

Maybe what you need is Justin's DMA to userspace plan, which lets you
pass the buffer to the V4L2 driver. Then you control the buffer
allocation at the userspace level.

Bill.





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