OT: overlay and clipping

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Hi,

I also don't like these: help me - I don't know how to do it postings, 
but maybe someone helps me to overcome my newbieness.

I'm coding a kernel driver for a VIA PLE 133, which is a Trident Core. 
At the moment I'm trying to figure out, how the backend scaler works. I 
use the code example of the Xserver. One question is still left: 

If the adapter overlays an image from offscreen memory, which is 
rectangular, how the clipping is done ? 

How can I tell the hardware, when the visible framebuffer is shown and 
when a piece of the overlay is shown ? 

TIA,

Franz




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