Re: [V4L] races in v4l read + write in 2.4

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> > If this was to be done what good is videodev.c ?
>
> videodev.c just handles minor number registration. Everything else it tried
> to help with was an error
> </other mail>
>
> Hmm, remove all the function pointers from struct video_device and replace
> them with a struct file_operations, then make the videodev functions simply
> pass throuth stuff untouched?  What about backward compatibility?

Are we in feature freeze or are we not ?
After all this would mean a change to an important in kernel interface
and even an API.

	Regards
		Oliver





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