Re: [V4L] races in v4l read + write in 2.4

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> Hmm, remove all the function pointers from struct video_device and replace
> them with a struct file_operations, then make the videodev functions simply
> pass throuth stuff untouched?  What about backward compatibility?

Provide a videodev_simple_fops structure with the old behaviour that people can
use as the fops to register ?






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